(S2 - Confirmed)Help WantedMonstersTime / Turns / Duration / Date[C++]
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Beschreibung
Describe the bug
Every other method of spawning them respects evolution.
Attach save file
n/a, see #68458 instead.
Steps to reproduce
- Have a map extra spawning e.g civilians like my PR above.
- Set the time to e.g 5 years.
- Civilians still spawn in those map extras.
Expected behavior
They get evolved.
Screenshots
No response
Versions and configuration
- OS: Linux
- OS Version: LSB Version: n/a; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
- Game Version: d48717d [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Slowdown Fungal Growth [no_fungal_growth], Bionic Professions [package_bionic_professions] ]
Additional context
No response