CleverRaven/Cataclysm-DDA
Auf GitHub ansehenGoats leaving enclosures by hopping fences
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#61.347 geöffnet am 29. Sept. 2022
<Bug>Fields / Furniture / Terrain / TrapsHelp Wanted
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Beschreibung
Describe the bug
Goats are leaving the enclosures they're spawning in very easily, by climbing over the fence.
Steps to reproduce
- Find/spawn at farm with goats or spawn goats in an enclosure made of split rail fence
- Watch goats wander or startle them
- Goats leave enclosure and wander off
Expected behavior
I expect to be able to keep goats in an enclosure, and for the enclosures they spawn in to be able to hold them.
Screenshots

Versions and configuration
- OS: Windows 11
- OS Version: 10.0.22000.978 (21H2)
- Game Version: 5e94c7c [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Bionic Professions [package_bionic_professions], Aftershock [aftershock], Arcana and Magic Items [Arcana], Blaze Industries [blazeindustries], Xedra Evolved [xedra_evolved], Mythical Martial Arts [MMA], Cataclysm++ [Cata++], Arcana/Aftershock Patchmod [Arcana_aftershock_Patch], Arcana/Cata++ Patchmod [Arcana_Cata++_Patch], Extra Mutated Scenarios [extra_mut_scens], Mining Mod [Mining_Mod], My Sweet Cataclysm [my_sweet_cataclysm], Translate Complex Dialogue [translate_dialogue], Secronom [secronom], Secronom+ Lore Expansion [secronom_lore_expansion]
Additional context
I figure maybe goats are meant to be able to climb/jump over certain things as I've cared for goats and know they're quite agile and like to jump over and onto things, so this might be a feature, but I figure they're not intended to be able to leave enclosures they spawn in so easily.