Would it be possible to use this with THREE.Vector3?
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 30/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- javascript, three.js
- Domain
- tooling
Research direction
No source file or test is named in the issue. Start with the provided parse/evaluate example using THREE.Vector3 as v and the timestamp as t, then trace how static-eval handles member calls on supplied values. Done means the project has a tested, documented answer for whether v.multiplyScalar(t) is supported.
Written by the indexing model from the issue text.
Description
Sorry if I'm being daft, but would this work with passing a three.vector in as a variable, and allowing the code to call methods on that? I want to allow declarative animations in @scenevr.
var src = 'v.multiplyScalar(t)';
var ast = parse(src).body[0].expression;
console.log(evaluate(ast, {
v: new THREE.Vector3,
t : new Date().valueOf()
}));
- Dominant language
- JavaScript
- Stars
- 177
- Forks
- 27
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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