beyond-all-reason/Beyond-All-Reason
View on GitHubStandardize Grid Hotkey Slots for Naval static defense
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#3339 opened on Jul 6, 2024
EnhancementGood First IssueUI
Description
Description
Currently, hotkeys for naval static defense are all over the place between different builders.
T1 Torpedo launchers are Z, X and E. T1 Naval Laser is X and R, etc
Primary suggestion:
- T1 Torpedo launcher -> E
- T1 Naval HLT -> R
- T1 Naval AA Tower -> F
Same could potentially be applied to T2.
There is one problem. T1 naval cons don't have anything on X->Y in that case, so I don't know how that would work then.
Secondary suggestion, with the above in mind:
- Standardize hotkeys for all non-naval-only builders, at least.
Why?
The logic is to use the "busiest" con as baseline, which is ambhib/seaplane.
The context widget covers the usual Z hotkey for Ground LLT (Torp) and AA tower (Naval AA tower), so the direct hotkey for e.g. Torp being E isn't a problem.
What area of the game does this feature request pertain?
Settings, Controls or Hotkeys
Other (optional)
No response