Workaround for loading Realm on iOS
Nobody has claimed this yet.
Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 62/100
- Issue type
- Refactor
- Clarity
- Clearly specified
- Activity status
- Quiet
- Tech stack
- csharp, ios
- Domain
- mobile-dev
Research direction
Start with iOS/Program.cs and review the workaround described in the issue. Check whether Realm PR 3721 has been merged and released, then remove the workaround when the released version makes it unnecessary. Confirm the iOS project still loads Realm successfully.
Written by the indexing model from the issue text.
Description
.NET 10 introduced a breaking change that affects how DLLs are loaded—which broke how the Realm library gets loaded on iOS.
I've applied a workaround fix based on https://github.com/realm/realm-dotnet/issues/3711#issuecomment-3691192652 in iOS/Program.cs.
This issue is to keep track of this workaround so we can remove it once https://github.com/realm/realm-dotnet/pull/3721 is merged and released.
- Dominant language
- C#
- Stars
- 0
- Forks
- 1
- Avg merge
- 1d 17h
- Merged PRs (30d)
- 9
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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