[Remote rendering 4.6] Viewport resize in REMOTE mode
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 55/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- python
- Domain
- full-stack
Research direction
Start by tracing the frontend canvas-resize observer and the REMOTE-mode server-side render window, interactor, and orientation widget resize trigger. Verify the existing render-coalescing behavior for rapid resize events, then confirm that resizing fills the canvas without distortion and keeps the orientation widget proportional.
Written by the indexing model from the issue text.
Description
📝 Description of the feature
Keep the server-side render window in step with the canvas size so the stream isn't stretched and the orientation widget stays proportional. A resize trigger updates the render window, interactor, and orientation widge; the frontend observes canvas resize and fires it.
Note: rapid resize events during a drag shouldn't trigger a render per event. Whether that's handled by the existing render coalescing or its own rate-limiting is a call for this story; not a settled requirement.
Acceptance Criteria
After a resize the stream fills the canvas without distortion and the orientation widget stays proportional.
💵 Business Value
No response
🔗 Useful links and references
No response
- Dominant language
- Python
- Stars
- 1
- Forks
- 0
- Avg merge
- 1d 21h
- Merged PRs (30d)
- 47
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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