VictorTaelin/WebMonkeys

Checks for WebGL constraints

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#18 opened on Oct 17, 2016

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enhancementhelp wanted

Description

Big programs with too much workers or too much variables fail silently because of WebGL texture size and texture amount boundaries. It would make sense to check for them and throwing exceptions to make debugging easier.

Contributor guide

Checks for WebGL constraints · VictorTaelin/WebMonkeys#18 | Good First Issue