ValveSoftware/steamvr_unreal_plugin

What approach for left handed people?

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#165 opened on Nov 3, 2020

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good first issuehelp wanted

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Description

Are there any best practices when it comes to adding support for left handed people? Cant seem to come up with a good solution besides naming the actions by their position on the controller, which kind of goes against the whole action thing. Ideally we should be able to provide two maps and be able to switch between them. Do you have any suggestions what would be a good way of approaching this problem? Thank you.

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