ValveSoftware/steamvr_unreal_plugin
View on GitHubWhat approach for left handed people?
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#165 opened on Nov 3, 2020
good first issuehelp wanted
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Description
Are there any best practices when it comes to adding support for left handed people? Cant seem to come up with a good solution besides naming the actions by their position on the controller, which kind of goes against the whole action thing. Ideally we should be able to provide two maps and be able to switch between them. Do you have any suggestions what would be a good way of approaching this problem? Thank you.