Possible issue with Jump.cs
@ciro-unity is already working on this.
Since May 23, 2017.
Assessment
This issue has not been assessed yet.
Description
From Art of Jimbo on Twitter
the jump scrip, even with a 'ground' tag still seems to let player jump a little higher than they should. I thought the 'ground' tag would allow player to jump once and then drop back down (depending on gravity, drag etc) but it seems even with platform elements tagged with 'ground' you can still make player jump more than they should
- Dominant language
- C#
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- Forks
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- PR merge metrics
- No merged PRs in 30d
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