Image using negatively scaled sprites are not mirrored
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Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 62/100
Research direction
Start with the ImGui::Image sprite overload and compare its behavior with the linked commit 9a737eb03555549245f35177024d69c7b90bbbbd. Check how SFML handles negative sprite scales. Done means an image rendered through this overload is mirrored when its scale is negative.
Written by the indexing model from the issue text.
Description
Hi,
SFML allows mirroring sprites by setting a negative scale. However, this does not appear to be reflected in the current implementation of the ImGui::Image sprite overload. Fixing this is trivial, assuming it is not by design:
https://github.com/ericfournier2/imgui-sfml/commit/9a737eb03555549245f35177024d69c7b90bbbbd
- Dominant language
- C++
- Stars
- 1.4k
- Forks
- 193
- PR merge metrics
- No merged PRs in 30d
Contributor guide
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