Can't find standard headers while working for Android
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 45/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Quiet
- Tech stack
- android, cpp
- Domain
- build-system, mobile-dev
Research direction
Start by reviewing the attached build_android.txt script alongside the linked Android setup guide, then reproduce the build and inspect the include chain through raylib-cpp/include/./RaylibException.hpp. Trace why standard headers such as stdexcept, cstring, and cmath are unavailable; done means the Android build completes with raylib-cpp without those header errors.
Written by the indexing model from the issue text.
Description
Hi, I'm currently trying to develop a Raylib game using the raylib-cpp wrapper; following this guide and modifying a bit the launch script (that I will attach), I was able to make Raylib run on Android.
The problem is that when I start to use raylib-cpp (after following the Getting Started section obviously), I get this error message:
In file included from src/main.cpp:2:
In file included from src/engine/engine.hpp:4:
In file included fro
[build_android.txt](https://github.com/user-attachments/files/20458700/build_android.txt)
[build_android.txt](https://github.com/user-attachments/files/20458710/build_android.txt)
m raylib-cpp/include/raylib-cpp.hpp:34:
In file included from raylib-cpp/include/./AudioDevice.hpp:4:
raylib-cpp/include/././RaylibException.hpp:4:10: fatal error: 'stdexcept' file not found
4 | #include <stdexcept>
| ^~~~~~~~~~~
1 error generated.
I think every there's a linking problem regarding raylib-cpp and Android projects, because when I try using a cmake to make the project run on desktop everything works perfectly. How can I fix this?
Steps to replicate:
- Follow the guide linked to setup Android developing Raylib project
- Clone raylib-cpp into the project directory
- Run the building script
EDIT: I tried commenting the #include <stdexcept> line in the RaylibException.hpp file, and I got the same error with the #include <string>. I also commented this last include and, again, got the same error with cmath on a different file. It seems raylib-cpp can't find the standard libraries at all.
- Dominant language
- C++
- Stars
- 960
- Forks
- 120
- Avg merge
- 10m
- Merged PRs (30d)
- 1
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from RobLoach/raylib-cpp
-
Difficulty 2/5 1-3 hours Newbie friendliness 74/100
RobLoach/raylib-cpp#425 ·
-
Difficulty 4/5 3-5 days Newbie friendliness 35/100
RobLoach/raylib-cpp#427 ·
-
Code gen Open
Difficulty 5/5 Over a week Newbie friendliness 30/100
RobLoach/raylib-cpp#415 · 1 comment ·
-
Difficulty 3/5 1-2 days Newbie friendliness 45/100
RobLoach/raylib-cpp#370 · 1 comment ·
-
SDF Font Support Open
Difficulty 3/5 1-2 days Newbie friendliness 55/100
RobLoach/raylib-cpp#366 · 3 comments ·
All issues in RobLoach/raylib-cpp
Similar issues
-
ai_reviewed
Difficulty 2/5 1-3 hours Newbie friendliness 68/100
ydb-platform/ydb#53869 · 3 comments ·
-
bug cert blocker needs triage
Difficulty 2/5 1-3 hours Newbie friendliness 82/100
project-chip/connectedhomeip#74373 ·
-
upstream update
Difficulty 2/5 1-3 hours Newbie friendliness 75/100
conan-io/conan-center-index#31035 ·
-
Bug
Difficulty 2/5 1-3 hours Newbie friendliness 68/100
-
documentation
Difficulty 1/5 Under an hour Newbie friendliness 85/100
vllm-project/vllm-ascend#17329 ·