Investigate the shadow rendering code for self illuminated materials. Check if the material properties are properly passed to the shadow shader. Look for differences in how self illumination is handled in the lighting vs shadow passes.
Tech stack
cpp
Domain
game devcomputer graphics
Issue type
Bug
DifficultyEstimated implementation difficulty for a new contributor, from 1 for very small changes to 5 for expert-level work.
3
Estimated timeA rough time range for an experienced contributor to investigate, implement, test, and prepare a pull request.
Half day
Activity statusHow available the issue appears right now: fresh, active, stale, blocked, or waiting on maintainer input.
Fresh
ClarityHow clearly the issue explains the expected change, acceptance criteria, and next step.
Clear
Prerequisites
GitC++Rendering fundamentals
Newbie friendlinessA 1-100 score estimating how approachable this issue is for first-time contributors.
40
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