OpenXRay/xray-16

Vulkan Renderer

Open

#447 opened on Aug 2, 2019

View on GitHub
 (18 comments) (12 reactions) (0 assignees)C++ (519 forks)auto 404
Developer ExperienceHelp wantedModmaker ExperiencePlayer ExperiencePortabilityRenderer

Repository metrics

Stars
 (3,524 stars)
PR merge metrics
 (PR metrics pending)

Description

Note that it should not be a replacement for existing OpenGL renderer, but another renderer.

xrRender_VK:

  • HW
  • Backend
  • Resources management (textures, SH_RT, SH_Atomic etc)
  • State management
  • and more...
  • Shaders (two ways, should be supported both)
    • Use cross-compiler (see #258) to compile shaders from existing HLSL code.
    • Support own GLSL shaders in case if they are exist. (We should decide on folder name)

Contributor guide