OpenXRay/xray-16

Launch Shadow of Chernobyl

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#392 opened on Apr 28, 2019

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 (11 comments) (55 reactions) (0 assignees)C++ (519 forks)auto 404
AIDeveloper ExperienceGameplayHelp wantedModmaker ExperiencePlayer ExperienceRendererShadow of ChernobylUI

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Description

Just self explaining.

It's recommended to solve this task after launching Clear Sky. (#382)

Status:

  • Pre-alpha (same as alpha, but in a separate branch, and no official support claimed)
  • Alpha (many bugs, crashes, don't expect that you can finish the game)
  • Beta (bugs, crashes, but it's possible to finish the game)
  • Release Candidate (there are minor bugs, from a few to none crashes, game is stable finishable)
  • Release (game is stable)

Tasks:

  • Filesystem:
    • Support both WW and RU encoded archives (efdd64650ee4472a6cfa73cecbc363b9a069bf5b and 1d92cff8a8ca4c44efed1744b94fda1fa092f7a8)
    • Read archives from game root folder (26841e3c064635d9a4e1a0d49b391b175441af96)
  • Environment
    • ShoC style weather config
  • Renderer
    • ShoC style texture descriptions (50a4548348ec4cf5569acdbfcc347c57955443f0)
    • Don't crash on missing COP functionality. (c7dec853de8899e1ad98a0758e2dd596cea265fa)
    • R2 issues with old/new shadow cascades (d6780cc2bc0c0fe385d78c151118f49bd207cff9)
    • Launch R4 (#487)
  • Lua scripting
    • C-style Lua comments (6378093)
    • Return deleted script export
  • Main menu
    • Exit
    • Titles
    • Options
    • Load game
  • Animations
    • Different animation names
      • Crow
      • HUD uses anim_ prefix instead of anm_ (CS/COP standard)
    • Missing animations
      • Dogs
        • This problem is linked with A-Life's group states
  • Old HUD (hands) system (2c0c12390493e48b3222dbacb56688246e23fae2)
  • AI
    • Read game.graph and level.gct (6b30ac37b30f46c2df381ad29ae7c0a646c87c3b)
    • Mutants
    • Group states use set_current_animation() instead of animation manager
      • This makes us harder to fix the problem with missing dogs animation. Group states should use animation manager too.
  • UI
    • Actor inventory UI
    • PDA
      • Generic
      • Sidorovich's PDA usage tutorial (c36d59e49de080d95c1414c66e5af736240bd188)
    • Another UI parts
    • Return deleted UI functionality
    • Return deleted UI script export
  • Gameplay
    • Monsters inventory (670632a6126f411fa25385967c5f0590e52fcd21, 3dc9f5a846bf637b1f6091df60189c2120864a29)
    • Shadow of Chernobyl task system (c5ef6c7af405c641a004367a8db6fc75f07e9319, 147edc4ccb0776303cf74bdf34c6c1dc3d2aae1a, 6e63ffa7d9d129257cb10bf0acd7b1d1f86a3615)
  • Actual game (singleplayer)
    • Launch it (not really playable)
    • Launch it and play
    • Finish the game
    • Launch and complete mods:
  • Multiplayer is not planned.
    • Multiplayer-specific UI won't be restored, because multiplayer won't be supported.
    • Scripted multiplayer game mode. (restored, but not tested)
  • Other
    • Disable excessive warnings about missing COP features, outdated file versions, etc.
  • Bugs
    • #768

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