OpenXRay/xray-16

Walk cycle frame missing or lacking interpolation.

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#121 opened on Jan 30, 2016

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AnimationBugHelp wantedVanilla Bug

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Description

I hate to be the guy who's pointing out minor graphical flaws, but there's another one. The last frame of all the walk-cycle animations doesn't play, or lacks interpolation with the first when it re-cycles. It's pretty easy to see if you get in an exo and get a long gun, then just walk forwards. It even happens on modded weapons which is why I'm pretty sure it's a coding bug and not a viewmodel one.

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