OpenViva/OpenViva_Official

QA: texture issues

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#20 opened on Jul 20, 2025

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bughelp wanted

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Description

Help wanted: If you find "pink textures" or "checkerboard texture" during gameplay, please report it, some are very easy to miss. Be on the lookout for LODs, just because an object appear fine from a distance doesn't mean it is consistant. They will then be investigated for fixing

Dev side: Small material/texture problems can be fixed on the fly but double check the prefabs first (if no error, someone messed up in the scene itself)

(1) Some textures were found to be pink because an "extra slot in the material list", no actual missing texture:

  • remove said empty slot

(2) Some materials were badly initialised shader to "error" but arn't missing or faulty otherwise:

  • Check similar materials for which shader to assign
  • If transparency needed, reffer to said similar materials to match the settings
  • Then adjust as needed

(3) Some materials may have missing materials upon restoration:

  • Check the list for (partially) matching names
  • If files are missing, ask Sai/Moon to import them from the old project
  • Reffer to (2) to fix once files are delivered

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