OpenBagTwo/LighterEnd

Chorus crabs can spawn in ridiculous numbers

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#78 opened on Oct 22, 2025

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bughelp wanted

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Description

Summary

Under certain conditions, you can end up with an area where there are so many naturally spawned chorus crabs, they carpet the ground

Environment and Version

  • Minecraft version: 1.21.10
  • LighterEnd version: v1.0.0-pre3
  • Launcher: Fabric 0.17.3
  • Fabric API version: 0.136.0-1.21.10
  • Any other relevant mods or datapacks you have installed: N/A
  • LighterEnd config: default

Steps to Reproduce

  1. Find a blossom forest at the edge of an End Island
  2. Bridge out a few hundred blocks
  3. Slowly walk back

Relevant Log

Workaround

None

Severity

Annoying

Desired Outcome

Research mob spawning mechanics, then fix

Urgency

After 1.0

Notes

This has to do with the fact that—to get them to spawn at all—I had to put them in the "ambient" group instead of the "creatures" group.

Still, it's not like you end up with a billion bats spawning on caves near the ocean, so this should be manageable.

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