MonoGame/MonoGame
View on GitHubGame.Draw is never called when tracing the code with a debugger
Open
#6,067 opened on Nov 21, 2017
Help Wanted
Description
The official XNA documentation says that Game.Update should not be called again when the code is running under a debugger. What happens now is that, when the code is traced with a debugger, MonoGame calls Game.Update repeatedly and never calls Game.Draw.