MonoGame/MonoGame

Game.Draw is never called when tracing the code with a debugger

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#6,067 opened on Nov 21, 2017

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Description

The official XNA documentation says that Game.Update should not be called again when the code is running under a debugger. What happens now is that, when the code is traced with a debugger, MonoGame calls Game.Update repeatedly and never calls Game.Draw.

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