could not parse invalid power stack traceback:
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Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 72/100
Research direction
Start at lua/outfitter/cl_util.lua:665, where GMABlacklist parses the materials/models/8163/clothing.vtf texture, and trace the call from lua/outfitter/ui.lua:815. Reproduce with the linked Steam Workshop playermodel and verify that non-power-of-two textures no longer produce the parse error during autowear.
Written by the indexing model from the issue text.
Description
Addon errors when a playermodel uses non-power-of-two textures. Source can actually handle them, although stock tools don't produce them. See VTFEdit Reloaded and its fork VTFEdit++.
[OF ERROR] @lua/outfitter/cl_util.lua:665: GMABlacklist ParseVTF materials/models/8163/clothing.vtf nil could not parse invalid power
stack traceback:
lua/outfitter/cl_util.lua:665: in function 'GMABlacklist'
lua/outfitter/ui.lua:815: in function 'coDoAutowear'
lua/outfitter/cl_util.lua:76: in function 'func'
lua/includes/modules/co.lua:218: in function <lua/includes/modules/co.lua:217>
Spotted with this PM: https://steamcommunity.com/sharedfiles/filedetails/?id=3676240871
- Dominant language
- Lua
- Stars
- 20
- Forks
- 12
- PR merge metrics
- No merged PRs in 30d
Getting set up
We have not checked this project's setup files yet. Start from its README, and see our first-contribution guide for the general steps.
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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