MegaMek/mekhq
View on GitHubRFE: Skill Generation: Tie Secondary Skills to the Current Skills of a Person
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#1,576 opened on Mar 18, 2020
(RFE) EnhancementHelp WantedHydraPersonnel
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Description
This would require weighing any secondary skills generated for a person based on the skills a person already has, and preferably any unit assigned to them.
The originally provided example was: "I get a Mechwarrior with Tech: Aero, or a Aerospace pilot with Tech: Battle Armor".
This was originally raised by MageOhki in #1542.