MSRevive/MasterSwordRebirth

Redo Retro HUD

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#255 opened on Oct 6, 2024

 (1 comment) (0 reactions) (0 assignees)C++ (16 forks)auto 404
enhancement 🔧good first issuelow priority

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Description

The retro HUD main image is too massive (gfx\vgui\hud_main2.vga) because it uses a lot of empty space that doesn't need to use. It should use the new image (gfx\vgui\hud_main3.vga), but requires all the maths to be redone to accommodate that.

Due to the filesize ~3 MBs it takes up a lot of precious memory.

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