4 comments (4 comments)0 reactions (0 reactions)0 assignees (0 assignees)C++16 forks (16 forks)auto 404
good first issue
Repository metrics
- Stars
- 20 stars (20 stars)
- PR merge metrics
- PR metrics pending (PR metrics pending)
Contributor guide
- Research direction
- Investigate the rendering pipeline for weapons with additive textures to identify why transparency is drawn incorrectly under certain additive textures.
- Tech stack
- cpp
- Domain
- game dev
- Issue type
- Bug
- Prerequisites
- C++OpenGL