windows系统attach会导致unity崩溃
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 25/100
- Issue type
- Bug
- Clarity
- Needs clarification
- Activity status
- Stale
- Domain
- devtools, game-dev, operating-systems
Research direction
The report names no files, tests, or entry points. Begin by reproducing the intermittent crash on Windows while attaching to a Unity project using slua and Lua 5.3.3; done means the attach workflow no longer crashes Unity and the reproduction is covered by an appropriate regression check.
Written by the indexing model from the issue text.
Description
使用slua,lua版本5.3.3,调试unity脚本代码,偶现unity崩溃
- Dominant language
- C++
- Stars
- 253
- Forks
- 99
- PR merge metrics
- No merged PRs in 30d
Contributor guide
No contributing guide indexed for this repository
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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