Reduce error tolerance on shooter spin up
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Assessment
- Difficulty
- 2/5
- Estimated time
- 1-3 hours
- Newbie friendliness
- 62/100
Research direction
Find the isShooterReady function in HoodedShooterSubsystem and inspect how its error tolerance is used during Autonomous spin-up. Reduce that tolerance so the shooter is considered ready closer to its target speed, then verify that the first autonomous shot no longer fires low.
Written by the indexing model from the issue text.
Description
In Autonomous, we're missing our first shot low, probably because our shooter isn't spun up enough. The solution is to reduce the error tolerance in the isShooterReady function in HoodedShooterSubsystem.
- Dominant language
- Java
- Stars
- 0
- Forks
- 0
- PR merge metrics
- No merged PRs in 30d
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First steps
- Read the whole issue, then the project's contributing guide.
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