Deduplicate progressive rendering pattern between playbook and mechanical skill

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Assessment

Difficulty
2/5
Estimated time
1-3 hours
Newbie friendliness
72/100
Issue type
Refactor
Clarity
Clearly specified
Activity status
Stale
Domain
documentation

Research direction

Compare the progressive rendering and updateState → render() examples in master-agent-playbook.txt and mechanical-illustration-skill.txt. Remove the duplicated Interactive Control Binding section from mechanical-illustration-skill.txt, add the specified cross-reference, and verify that the architecture guidance remains available in master-agent-playbook.txt.

Written by the indexing model from the issue text.

Description

enhancement

Priority: P2 | Source: PR #21 self-review (F5)

Problem

The progressive rendering / updateStaterender() pattern appears in both master-agent-playbook.txt and mechanical-illustration-skill.txt with nearly identical code examples.

Suggested Fix

Remove the "Interactive Control Binding" section from mechanical-illustration-skill.txt and add a cross-reference: "See the Progressive Rendering architecture in master-agent-playbook.txt."

Dominant language
TypeScript
Stars
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Forks
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