CleverRaven/Cataclysm-DDA
View on GitHubScent follows you through long-range teleports
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#72,625 opened on Mar 25, 2024
(P4 - Low)<Bug>Code: DebugHelp Wanted[C++]
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Description
Describe the bug
See title.
Attach save file
n/a
Steps to reproduce
- Generate some scent.
- Teleport somewhere else. In this case some forest a dozen overmap tiles away.
Expected behavior
Scent gets reset or something. Short-range teleports behave fine. Long-range ones do not. I first thought this was a problem of the game not redrawing the overlay but this is apparently not the case, as I saw when I teleported into solid earth for testing.
Screenshots
No response
Versions and configuration
- OS: Linux
- OS Version: LSB Version: n/a; Distributor ID: Arch; Description: Arch Linux; Release: rolling; Codename: n/a;
- Game Version: 84b2f37 [64-bit]
- Graphics Version: Tiles
- Game Language: System language []
- Mods loaded: [ Dark Days Ahead [dda], Disable NPC Needs [no_npc_food], Slowdown Fungal Growth [no_fungal_growth], Bionic Professions [package_bionic_professions] ]
Additional context
No response