Allow scenarios to specify starting weather.
#63,444 opened on Feb 5, 2023
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Description
Is your feature request related to a problem? Please describe.
When making a new scenario, there are a number of things one may do to make it interesting, such as customizing the time, spawn location, and applying effects. However, one of the elements beyond the scope of scenarios is specifying a particular type of weather that the game starts with. This evidently holds through for EOCs from what I’ve been told, and is, in my personal view, a slight shame as determining the weather can lead to some interesting scenario ambiences, as well as opening the door to new ideas.
Solution you would like.
I’d suggest allowing weather effects to be prompted through EOCs to leave room for interesting ingame uses as well as for utility in scenarios, or simply allowing the type of desired weather to be specified in the scenario json.
Describe alternatives you have considered.
No response
Additional context
No response