Importable Assets file for Android for full offline installation
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 35/100
- Issue type
- Feature
- Clarity
- Mostly clear
- Activity status
- Active
- Tech stack
- android, java
- Domain
- mobile-dev
Research direction
Start by locating the Android installation flow and how the APK and Assets file are currently handled. Compare importing a downloaded Assets file with fetching assets from the internet, and assess whether bundling assets in the APK is feasible. Done means a downloaded APK and Assets file can support a complete offline installation, with the user able to choose the asset source.
Written by the indexing model from the issue text.
Description
I love being able to archive and use apps without relying on servers for installation. Would you be able to make the Assets file importable on Android, giving us the ability to choose between importing the Assets file or using internet for assets, making it so once the APK and Assets file are downloaded, we can choose to import the Assets, allowing us to fully install without internet given we already downloaded the APK and Assets file from the repository? Even bundling the assets with the APK itself would be nice. I have no problem downloading a 200MB or even 300MB APK if it means I can own and back it up without relying on internet after that besides the occasional updates on the repository.
- Dominant language
- Java
- Stars
- 2.7k
- Forks
- 1.1k
- Avg merge
- 21h 49m
- Merged PRs (30d)
- 199
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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