EGL Headless
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Assessment
- Difficulty
- 1/5
- Estimated time
- Under an hour
- Newbie friendliness
- 82/100
- Issue type
- Documentation
- Clarity
- Clearly specified
- Activity status
- Active
- Tech stack
- linux
- Domain
- documentation
Research direction
Locate the tutorial section showing the EGL headless graphics configuration and review the existing example. Update it to mention that automatic render-node detection may fail on some setups, using the explicit /dev/dri/renderD128 example from the issue. Done means the tutorial explains when rendernode may need to be set manually.
Written by the indexing model from the issue text.
Description
The graphics configuration shown in the tutorial doesn't work for me on an RTX 3060:
<graphics type="egl-headless" port="-1" tlsPort="-1" autoport="yes">
<gl enable="yes"/>
<image compression="off"/>
</graphics>
Adding an explicit rendernode pointing to the correct DRI device fixed it:
<graphics type="egl-headless">
<gl enable="yes" rendernode="/dev/dri/renderD128"/>
</graphics>
Might be worth updating the tutorial to mention that the render node sometimes needs to be set explicitly, since it's not auto-detected correctly on all setups (RTX 3060 in my case).
- Dominant language
- MDX
- Stars
- 149
- Forks
- 233
- Avg merge
- 16h 24m
- Merged PRs (30d)
- 9
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First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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