Error when used with cached_network_image by setting up the cacheManager
Nobody has claimed this yet.
Assessment
- Difficulty
- 4/5
- Estimated time
- 3-5 days
- Newbie friendliness
- 35/100
- Issue type
- Bug
- Clarity
- Mostly clear
- Activity status
- Stale
- Tech stack
- dart, flutter
- Domain
- mobile-dev
Research direction
Reproduce the issue with cached_network_image 3.2.3 and flutter_cache_manager 3.3.0 using a CacheManager configured with a two-hour stalePeriod, then capture the complete error and stack trace. Trace the cache cleanup operation that reports “No such file or directory” on Android and iOS; done means the reproduced scenario completes without an unhandled error.
Written by the indexing model from the issue text.
Description
🐛 Bug Report
I am experiencing an issue while using the flutter_cache_manager package along with the cached_network_image package in my Flutter project. I have set the cacheManager property and set the stalePeriod to 2 hours for my cache configuration. When I run my project in development mode after 1 or 2 days, an error occurs which stops the app process. The error message will be in screenshots. But the ending is: "OS Error: No such file or directory, errno = 2".
It seems like the app is trying to delete a non-existing cache file.
Expected behavior
The app should run without any issues, and the cache should be managed appropriately.
Actual behavior
The app "crashes" (in development mode) with the error message "OS Error: No such file or directory, errno = 2".
Reproduction steps
- Set up a project using the
cached_network_imageandflutter_cache_managerpackages. - Configure the
stalePeriodto be short (my case was 2 hours). - Run the project in development mode.
- Close the app.
- Wait for more than the
statePeriod. In my case around 1 or 2 days. - Run the project again in development mode.
Configuration
Flutter version: It was 3.5.x or 3.6.x. Now I use 3.7.11
cached_network_image package version: 3.2.3
flutter_cache_manager package version: 3.3.0
Device/Emulator: Android emulator on Windows & iOS emulator on Mac
OS: Windows 11 & MacOS
Additional Context
Here is the code snippet where I configure the cache manager and use the CachedNetworkImage widget:
Widget _buildPhoto(bool useDarkMode) {
return CachedNetworkImage(
imageUrl: photoUrl,
height: height,
alignment: const Alignment(-1.0, -1.0),
cacheManager: CacheManager(
Config(
'photoCache',
stalePeriod: const Duration(hours: 2),
),
),
fadeInDuration: Duration.zero,
fadeOutDuration: Duration.zero,
placeholder: (context, url) => Container(
color: useDarkMode ? DarkColors.lightColor : LightColors.lightColor,
),
errorWidget: (
BuildContext context,
String url,
dynamic error,
) {
return Container(
width: double.infinity,
height: height,
color: useDarkMode ? DarkColors.lightColor : LightColors.lightColor,
);
},
);
}
}
Platform:
- 📱 iOS



- Dominant language
- Dart
- Stars
- 810
- Forks
- 510
- Avg merge
- 2d 2h
- Merged PRs (30d)
- 11
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
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- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
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