Add template classes
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Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 30/100
Research direction
No source files, tests, or entry points are named. Start by reviewing the proposed XML templateclass/templateparam schema and the generated C++ implementation and binding examples; done means generic classes can be declared and their implementation stubs and bindings are generated for the shown instantiations.
Written by the indexing model from the issue text.
Description
Currently ACT does not support generic classes (aka template classes) which makes it hard to define certain types such as (type-safe) generic containers and algorithms.
For example, to define types like Map<int,IFoo*>, Map<string,IBar*>, and Map<int,double> in the API today, you would need to define the following:
<class name="Map" abstract="true">
<!-- Base methods that do not use the value type (Size, IsEmpty, etc.) -->
</class>
<class name="IntFooMap" parent="Map">
<!-- Methods with key type="int32" and value type="class" class="Foo" -->
</class>
<class name="StringBarMap">
<!-- Same methods copy-pasted, but with key type="string" and value type="class" class="Bar" -->
</class>
<class name="IntDoubleMap">
<!-- Same methods copy-pasted, but with key type="int32" and value type="double" -->
</class>
This quickly becomes unmaintainable as for N instantiations you need to:
- Copy-paste and adjust the method definitions N times
- Maintain N implementation classes by:
- Writing the same code N times, or
- Writing a generic
Mapclass yourself and inheriting from that N times (something likeclass StringBarMap : public Map<std::string, IBar*>)
Instead, ACT could provide support for generic classes, and it could look something like this (following previous discussions with @martinweismann and @alexanderoster):
<templateclass name="Map">
<!--
template<typename TKey, typename TValue>
-->
<templateparam name="TKey" description="" />
<templateparam name="TValue" description="" />
<!-- template methods -->
<templatemethod name="Add" description="adds an entry to the map.">
<param name="Key" type="template" templateparam="TKey" pass="in" description="Key String."/>
<param name="Value" type="template" templateparam="TValue" pass="in" description="Value to store."/>
</templatemethod>
<templatemethod name="Get" description="returns an entry of the map.">
<param name="Key" type="template" templateparam="TKey" pass="in" description="Key String."/>
<param name="Instance" type="template" templateparam="TValue" pass="return" description="Class Instance."/>
</templatemethod>
<templatemethod name="GetOut" description="returns an entry of the map.">
<param name="Key" type="template" templateparam="TKey" pass="in" description="Key String."/>
<param name="Instance" type="template" templateparam="TValue" pass="out" description="Class Instance."/>
</templatemethod>
<!-- non-template methods -->
<method name="Clear" description="clears the map." />
<method name="Count" description="returns the entry count of the map.">
<param name="Count" type="uint32" pass="return" description="Entry count of the map."/>
</method>
</templateclass>
<class name="IntFooMap" parent="Map">
<templatearg param="TKey" type="int32"/>
<templatearg param="TValue" type="class" class="Foo" />
</class>
<class name="StringBarMap" parent="Map">
<templatearg param="TKey" type="string"/>
<templatearg param="TValue" type="class" class="Bar" />
</class>
<class name="IntDoubleMap" parent="Map">
<templatearg param="TKey" type="int32"/>
<templatearg param="TValue" type="double" />
</class>
The implementation stubs could then be generated as follows:
// Implementation Stubs
namespace Component { namespace Impl {
template <typename TKey, typename TValue>
class CMap
{
public:
virtual void Add(TKey Key, TValue Value);
virtual TValue Get(TKey Key);
virtual void GetOut(TKey Key, TValue *pValue);
virtual void Clear();
virtual Component_uint32 Count();
};
class IntFooMap : public CMap<Component_int32, IFoo *>
{
/* instantiates to:
virtual void Add(Component_int32 Key, IFoo * Value);
virtual IFoo * Get(Component_int32 Key);
virtual void GetOut(Component_int32 Key, IFoo **pValue);
virtual void Clear();
virtual Component_uint32 Count();
*/
};
class StringBarMap : public CMap<String *, IBar *>
{
/* instantiates to:
virtual void Add(String * Key, IBar * Value);
virtual IBar * Get(String * Key);
virtual void GetOut(String * Key, IBar **pValue);
virtual void Clear();
virtual Component_uint32 Count();
*/
};
class IntDoubleMap : public CMap<Component_int32, double>
{
/* instantiates to:
virtual void Add(Component_int32 Key, double Value);
virtual double Get(Component_int32 Key);
virtual void GetOut(Component_int32 Key, double *pValue);
virtual void Clear();
virtual Component_uint32 Count();
*/
};
}} // namespace Component::Impl
And the bindings:
// Bindings
namespace Component { namespace Binding {
class CMap
{
public:
virtual void Clear();
virtual Component_uint32 Count();
};
class IntFooMap : public CMap
{
virtual void Add(Component_int32 Key, IFoo * Value);
virtual IFoo * Get(Component_int32 Key);
virtual void GetOut(Component_int32 Key, IFoo **pValue);
};
class StringBarMap : public CMap
{
virtual void Add(String * Key, IBar * Value);
virtual IBar * Get(String * Key);
virtual void GetOut(String * Key, IBar **pValue);
};
class IntDoubleMap : public CMap
{
virtual void Add(Component_int32 Key, double Value);
virtual double Get(Component_int32 Key);
virtual void GetOut(Component_int32 Key, double *pValue);
};
}} // namespace Component::Binding
The API author would then only need to implement the template class CMap once.
Notes:
- Only works with strings if they're wrapped in a class
- Already a need for string wrapper class
- Can't support string without wrapper class because of different in/out/return types (
const std::string&/std::string &/std::string)- Template class signatures would differ from the simple / class types, won't work.
- Ref counting, need to check if type is a pointer or not to decide whether or not to call IncRefCount/DecRefCount.
- Provide a helper function with specializations for class / simple types
- Concepts
- Example: key type for map, how to compare?
pLhs->Compare(pRhs)?pLhs < pRhs?
- Leave it up to the API author, C++ (pre C++20) didn't have support for Concepts either and relied on documentation
- API author can choose to write template functions with specializations like (ACT could document an example)
template <typename T, typename = void> struct compare_helper { static int compare(T lhs, T rhs); }; template <typename Comparable> struct compare_helper<Comparable, std::enable_if_t<std::is_base_of_v<IBase, std::remove_pointer_t<Comparable>>>> { static int compare(Comparable pLhs, Comparable pRhs) { static_assert(std::is_member_function_pointer<decltype(&std::remove_pointer_t<Comparable>::Compare)>::value, "Type does not implement Comparable concept (Comparable::Compare is not a member function)."); return pLhs->Compare(pRhs); } }; template <typename Comparable> struct compare_helper<Comparable, std::enable_if_t<std::is_arithmetic_v<Comparable>>> { static int compare(Comparable lhs, Comparable rhs) { return lhs - rhs; } }; template <typename T> int compare(T lhs, T rhs) { return compare_helper<T>::compare(lhs,rhs); } // compare(pObject1, pObject2) => compiles only if pObject1 has Compare method // compare(1,2)
- API author can choose to write template functions with specializations like (ACT could document an example)
- Example: key type for map, how to compare?
- Dominant language
- Go
- Stars
- 54
- Forks
- 26
- PR merge metrics
- No merged PRs in 30d
Contributor guide
First steps
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- Open a pull request that references the issue number.
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