[C++] Make Headers multi-thread safe
Nobody has claimed this yet.
Assessment
- Difficulty
- 5/5
- Estimated time
- Over a week
- Newbie friendliness
- 35/100
Research direction
No files or tests are named. Start by locating the generated C++ headers and reviewing how objects are accessed concurrently; the issue does not define whether locking is required, optional, or what completion criteria should be used, so the synchronization design needs clarification first.
Written by the indexing model from the issue text.
Description
Currently headers are not multi-thread-safe, and the calling application needs to take care on having the right multithread-behaviour.
A simple optional (?) option would be to introduce a header-mutex with a lockguard on each object. This introduces a memory overhead, but would make concurrent calls possible if they are on separate objects.
- Dominant language
- Go
- Stars
- 54
- Forks
- 26
- PR merge metrics
- No merged PRs in 30d
Contributor guide
First steps
- Read the whole issue, then the project's contributing guide.
- Comment on the issue to say you are picking it up — it saves two people doing the same work.
- Fork the repository and make your change on a branch.
- Open a pull request that references the issue number.
More from Autodesk/AutomaticComponentToolkit
-
Autodesk/AutomaticComponentToolkit#226 · 5 comments · 3 reactions · 3 assignees ·
-
Difficulty 2/5 1-3 hours Newbie friendliness 45/100
Autodesk/AutomaticComponentToolkit#213 · 1 comment · 2 reactions ·
-
Difficulty 3/5 1-2 days Newbie friendliness 35/100
Autodesk/AutomaticComponentToolkit#188 · 1 comment ·
-
Difficulty 5/5 Over a week Newbie friendliness 20/100
Autodesk/AutomaticComponentToolkit#183 · 1 comment ·
-
Autodesk/AutomaticComponentToolkit#162 · 1 reaction · 2 assignees ·
All issues in Autodesk/AutomaticComponentToolkit
Similar issues
-
Difficulty 2/5 1-3 hours Newbie friendliness 65/100
-
bug group: validation priority: low
Difficulty 2/5 1-3 hours Newbie friendliness 75/100
codecheckers/chekhov#51 ·
-
Difficulty 2/5 1-3 hours Newbie friendliness 70/100
-
Difficulty 2/5 1-3 hours Newbie friendliness 75/100
-
Difficulty 2/5 1-3 hours Newbie friendliness 75/100